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1. Criminals Vs...Something's missing... - in Player Features and Ideas Discussion [original thread]
Hooray for Fake ID's! (maybe add a new use to hacking... successful hacking attempt on someone's pod would set their security status to 0.0 for a fixed amount of time, but a failure could set them at -10.0 for the same amount of time...)
- by Pirate Tom - at 2009.07.30 20:31:00
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2. Possible Solution to Post With Your Alt - in Player Features and Ideas Discussion [original thread]
It's not a matter of what your character does in game. It's a matter of what you say on the forums under that name. Currently there's no way to hunt down a forum troll and play paddleball with his pod if he's hiding behind a non-training alt. Th...
- by Pirate Tom - at 2009.07.30 20:23:00
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3. Mission Salvage Pirates - in Player Features and Ideas Discussion [original thread]
I think that abandoned mission areas should spawn a high-strength magnetometric site that professional salvagers/explorers could scan down to track the rewards. (i.e. if the mission is turned in and is not salvaged, it becomes alot easier for peop...
- by Pirate Tom - at 2009.07.30 17:51:00
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4. Possible Solution to Post With Your Alt - in Player Features and Ideas Discussion [original thread]
Instead of a 'choose your posting character drop-down' ... The character who has done the majority of training on the account in the past 24 hours is automatically selected. Maybe it would cut down on the number of flames/trolls/etc if they coul...
- by Pirate Tom - at 2009.07.30 17:40:00
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5. Kamakaze ships - in Player Features and Ideas Discussion [original thread]
history doesn't change. The wounds left behind by violent acts never change. How do you think a player would feel if they lost someone in the World Trade Center suicide attack, or in any of the countless carbombs that have gone off in populated...
- by Pirate Tom - at 2007.08.20 03:14:00
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6. Kamakaze ships - in Player Features and Ideas Discussion [original thread]
Edited by: Pirate Tom on 20/08/2007 03:02:15 Originally by: Syekuda it would be good thing in eve. Bring that religion, faith and loyalty to a new level. You don't really think before you post do you? CCP will do their absolute be...
- by Pirate Tom - at 2007.08.20 03:02:00
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7. Change to thief flagging proposal - in Player Features and Ideas Discussion [original thread]
I don't like it. It's already bad enough that they get kill rights on me if I pick something up that i didn't kill. now you want me to get flagged for salvaging it too? Quote: The wonderful thing about pirates is pirates is wonderful things...
- by Pirate Tom - at 2007.08.18 17:10:00
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8. Combat and how to make it a bit more interesting. - in Player Features and Ideas Discussion [original thread]
Edited by: Pirate Tom on 12/12/2005 00:30:47 If you're using the eve chronicles as a source of technical information, then we can't forget that we can also launch drones from the cargo bay. ( http://www.eve-online.com/background/potw/dec01-02...
- by Pirate Tom - at 2005.12.12 00:27:00
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9. Combat and how to make it a bit more interesting. - in Player Features and Ideas Discussion [original thread]
Edited by: Pirate Tom on 11/12/2005 08:03:30 Okay boss.. Staying (sort of) in line with the CCP explainations of things.. 1.) Ships don't have crews. They used to but now it's a pod and a computer. 1 marine with a blow torch could take down ...
- by Pirate Tom - at 2005.12.11 07:58:00
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